Ban and pick maps against a minimax AI. The AI plays the game-theoretically optimal veto. Can you beat it?
Each team has hidden win rates on each map. The veto follows the CS Major format:
ban → ban → ban → ban → pick → pick → decider
Choose difficulty:
The AI uses minimax on the full veto tree. With 7 maps and 7 sequential decisions, the tree has at most 7! = 5,040 leaves — small enough to solve exactly.
At each decision point, the acting team picks the map that maximizes (or minimizes) their expected match win rate across the final 3 maps played (pick + pick + decider).
The "random veto" baseline averages over all possible veto sequences to show what you'd get with no strategy at all.